VB Vibe-Balling-Meister GitHub Pages documentation and launchpad
Ball Meister web portal

Play the game, inspect the source, and understand the repo.

This homepage is the documentation front door for the repository. It points visitors to the exported web build, the Godot source project, and the legacy portal assets that shape the current presentation layer.

GitHub Pages entry Serves this root page as the public landing page for the repo.
Playable export The exported HTML game lives in build/ball-meister.html.
Source project The editable Godot project lives under dev/ball-meister.

What lives where

The repository is split between the deployed web experience and the editable Godot project. That separation keeps the public page lightweight while preserving the complete source tree for development and future exports.

build/

Serves the web build, including the generated HTML shell, PCK, worklets, and engine runtime files.

dev/ball-meister/

Contains the Godot project, scenes, scripts, resources, and export presets used to produce the build.

Game portal/

Holds the portal layout and styling that document the game and link players into the build.

Source project notes

The editable project is a standard Godot workspace. If you want to inspect the game logic, start with the project file and then follow the scene and script files referenced by the exported build.

1

Open project.godot to load the Godot project.

2

Inspect the scenes under scenes/ and the scripts under scripts/.

3

Use the export settings in the Godot project to produce a new web build when the game changes.

Repository notes

This page is designed to feel like a proper project homepage rather than a placeholder. It documents the launch points visitors actually need while keeping the layout clean enough to work well as a GitHub Pages index.